playABLE
zkm_gameplay Level 5
seit 29.11.2024
- Location
- Atrium 1+2, 2nd floor
- Entrance fee
- Museum Admission
Video games are popular around the world - but not everyone can enjoy them fully. Barriers in controls, presentation or design make access difficult for many people. But there are solutions: From adjustable game settings and difficulty levels to personalisable controllers.
playABLE focuses on accessibility in and around games. The new Level 5 presents games that break down barriers through innovative approaches. For example, they are very easy to control, allow the level of difficulty to be adjusted or are playable for people with visual impairments. At the same time, the new level addresses the importance of representation and inclusion of people with disabilities in game development.
We also want to develop, experiment and learn with the project: how can (game) exhibitions be made more accessible?
To the survey of the research group 'Human-Machine Interaction and Accessibility' at KIT
Imprint
Project team
Melanie Eilert, Mirco Fraß, Alexandra Hermann, Sabine Jäger, Katharina Kern, Laura Schmidt
With thanks to
Prof. Dr. Kathrin Gerling, Yasha Jain, Maria Karra, Jakob Kelsch, Anna-Lena Meiners, Janis Ströver
Sponsors
This exhibition was made possible by funding from the ‘Weiterkommen!’ funding program of the Center for Cultural Participation Baden-Württemberg (ZfKT).