Wolfgang Münch, Kiyoshi Furukawa – 2000
Virtual soap bubbles float slowly down from above. Players can play with the bubbles using the shadows of their bodies, and thereby create delicate sounds.
When the game was created in 2000, it was still an amazing experience to interact with a computer using simple body movements. The method of coordinating the position of the shadow with the position of the virtual soap bubble using automatic real-time image recognition was especially developed for »Bubbles«. This type of motion control first appeared in the game world in 2003 in the form of the EyeToy camera (PlayStation 2).
»Bubbles« is one of the results of the ZKM artists-in-residence program.
|Material / Technique|
Power Mac G4, projector, video camera,
MIDI-Controller, synthesizer, speakers
ZKM | Center for Art and Media
1:59 min (german)