Videogame Urbanism is a research program at the Barlett School of Architecture at University College London that promotes the use of game technologies in architectural education.
The architects and founders of the program, Sandra Youkhana and Luke Caspar Pearson, are working with students to explore what the future of cities might look like. How can computer games help bring urban development to a wider audience and make existing hierarchies within cities visible? By bringing together real-world examples, architectural theory, and narrative elements, Videogame Urabanism develops speculative game scenarios to critically question the design of cities and find new approaches to urban planning challenges.
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