Breadcrumbs

Cuphead

Studio MDHR – 2017

© Studio MDHR

Up to five players control the thrusters of a rocket using simple foot pedals.

Together they have to steer the craft through a cosmic landscape. With its rough pixel graphics and its simple game objective, »Rakete« recalls computer games of the early 1980s. The fascination results from the special interface of the game: Only through coordination and quick reaction of all the players will they succeed in landing the rocket on the platform.

»Rakete« won the Experimental Gameplay Competition in Berlin in 2012.

Material / Technique
Mac Mini, foot pedal, Arduino board
Collection 
ZKM | Center for Art an Media

 

Videos

How Cuphead's Devs Gambled On A Dream | The Making of Cuphead

20:02 min (english)

Cuphead – The animation process

2:33 min

Cuphead’s animation process and philosophy

28:18 min (english)

Articles

  1. in: New Yorker Annals of technology, June 7, 2013

zkm_gameplay. the next level

The ZKM gaming platform.

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