Andreas Lange

Year of birth, place

Andreas Lange studied Religion and Theater, and has been Director of the Computer Games Museum in Berlin since 1997. Prior to holding this position, he was consultant of the Unterhaltungssoftware Selbstkontrolle (entertainments software self control) (USK). Lange is curator, among others, of the exhibition “pong.mythos” (from 2006) and “Computer Games. Evolution of a Medium (2011). He is author, among others, of the books “Spielmaschinen” (Berlin, 2002) and “pong.mythos” (Berlin, 2006). His essays have appeared, among others, in “Game on. The History and Culture of Videogames” (London 2002), “M_ARS. Art and War.” (Austria 2003) or “See? I’m real... Multidisziplinäre Zugänge zum Computerspiel am Beispiel von ‚Silent Hill’” (Germany 2005) or “Space Time Play” (Switzerland, 2007). He regularly holds lectures in academic and other contexts, is member of the Akademie des Deutschen Entwicklerpreises, as well as a jury member of the Deutschen Games Awards Lara. Lange is Project Director of the Computer Games Museum for the EU research project KEEP, speaker of AG Emulation of Deutsches Kompetenznetzwerk zur digitalen Langzeitarchivierung nestor, and holds the status of a Visiting Professor at the Jilin Animation Institute (China).