Breadcrumbs

BS DC Import ID
node:50392
BS DC Import Time
Design - Head - Display
default
Design - Head - Layout
flex-row-6-6
Design - Head - Color
default
Sub-Menu - Display - Design
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The Witness

Thekla Inc.

© Thekla, Inc.
Import ID
r17_text:1094517
Admin Title
D7 Paragraph: r17_text / GPC_ID: 46800
Layout
flex-row-9-3 reverse

The players wake up on a deserted and unknown island. They can explore it freely, but they repeatedly encounter puzzle panels that block access to individual areas.

»The Witness« was inspired by the classic game Myst (1993) and is based on non-verbal communication. It completely dispenses with conventional instructions: Players learn solely by observing their surroundings. Possible puzzle solutions have to be tried out. Therefore it was important to the developer Jonathan Blow that players do not lose their orientation in the open world and can concentrate on the relevant clues. The development team worked together with architects, to create an authentic and intuitive environment.

Material / Technique
PlayStation 4 Pro

Import ID
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Admin Title
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Display
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Import ID
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Admin Title
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Display
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Layout
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Video

Import ID
r17_media:1094519
Admin Title
D7 Paragraph: r17_media / GPC_ID: 95705
Display
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Layout
flex-row-6-6

The Witness - Trailer PS4

1:27 min (German/English)

Import ID
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Admin Title
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Display
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Layout
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Import ID
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Admin Title
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Display
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Layout
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ZKM_GAMEPLAY. THE NEXT LEVEL

The ZKM gaming platform.

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ZKM | Center for Art and Media

Lorenzstraße 19
76135 Karlsruhe

+49 (0) 721 - 8100 - 1200
info@zkm.de

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