- Artist/s
- Christian Lölkes
- Title
- Game of Life
- Year
- 2024
- Copy Number
- 072
- Category
- Installation
- Medium / Material / Technic
- installation
In »Conway's Game of Life«, a population simulation is carried out by a cellular automaton on a two-dimensional playing field according to a certain set of rules. The rules consist of four specifications that are applied depending on the number of neighbors (standard values): birth (an empty cell has exactly three neighbors), living on to the next generation (a live cell has two or three neighbors), death by loneliness (a cell has fewer than two living neighbors) and death by overcrowding (a cell has more than three living neighbors).
This set of numbers provides the foundation for periodic structures to appear, run their course, and their termination. This simulation is also used in other areas, including in business and in the natural sciences.
According to John Horton Conway's principle from 1970.