BS DC Import ID
node:51748
BS DC Import Time
Design - Head - Color
default
Workshop

Hard- and Software Technologies for a Hybrid Museum Experience

Mon, March 27, 2023 4:00 pm – 7:00 pm CEST

© Photo: Esteban Gutiérrez-Jiménez
Location
Online
Language
English

The three-part webinar series »What matters for virtual museums?« aims to foster exchange between museum institutions on topics related to museum presentation options of digital content in physical and virtual museum spaces.

With the aim to build a basic shared knowledge about which technical ways and creative means work and which competences are necessary for the respective implementation, international museum actors are invited to discuss current software and hardware solutions for museum presentation and mediation.

Digital media in the exhibition space have been an integral part of the scenography of many museums for a few years now. However, these interfaces are mostly used to better communicate and contextualize exhibits. The hybridization of digital and physical spaces will presumably continue to progress in the future and influence the museum experience of visitors as well as the internal structures of the institution itself. The course of this development depends not least on current approaches to thinking and development: How can museums address the increasing production of digital artworks, experiences, and games that are being brought on the scene by a variety of new actors? What interfaces have already been produced and how do they work?

In the context of »Beyond Matter«, an installation for the museum space has been developed, which should make it possible to integrate virtual spaces into physical exhibitions and thus generate a multi-sensory, immersive experience. This so-called »Immaterial Display« serves as a conceptual starting point with which the workshop participants can relate further case studies and, starting from this discursive basis, formulate a catalog of requirements for digital scenography elements.

Procedure
The workshop is realized using the videoconferencing tool Zoom. It can be accessed either via the browser or as an app. During the workshop, we will divide you into break-out groups where you will work on case studies together with other participants. Please note: The speaker's contributions will be recorded and published afterwards, the break-out sessions will not be recorded. If you do not want to be recorded, please activate the camera and sound only during the break-out sessions.

The webinar series is part of the practice-based research and development project »Beyond Matter« and takes place in the context of the exhibition »Matter. Non-Matter. Anti-Matter« The project is funded by the European Commission and the Federal Commissioner for Culture and the Media.

Import ID
r17_video:1447405
Admin Title
D7 Paragraph: r17_video / GPC_ID: 142532
Display
media
Layout
flex-row-3-9

Imprint

Participants

Roland Haring (Ars Electronica Futurelab, Linz)Lily Díaz-Kommonen (Department for Media, Aalto University, Helsinki)David Weigend (Futurium, Berlin)Carlotta Broggi & Lluís Nacenta (CCCB: Centre de Cultura Contemporània de Barcelona) Patrick Keller (fabric | ch)
  • As Part of the Project

  • Co-funded by the Creative Europe Program of the European Union

  • Sponsored by

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ZKM | Center for Art and Media

Lorenzstraße 19
76135 Karlsruhe

+49 (0) 721 - 8100 - 1200
info@zkm.de

Organization

Dialog