PrEyeCo
- Title
- PrEyeCo
- Year
- 2024
- Medium / Material / Technic
- 3 desks, 3 PCs, 3 monitors, 3 eye trackers, 3 keyboards, 3 computer mice
Description
Privacy-aware Eye Tracking in a Collaborative Game
The use of video conferencing software has increased massively. A problem of video conferences lies in the fact that important non-verbal cues can only be perceived poorly or not at all. This particularly concerns the gaze direction. The lack of this social cue is known to result in lower joint attention.
Eye-tracking technology – the technical recording of eye movements – is supposed to enhance joint attention in remote meetings by sharing collaborators’ gaze positions in real time. However, many users have legitimate privacy concerns since eye-tracking data contains rich sensitive information. They often feel socially pressured when their eye movements are tracked during video conferences.
The »PrEyeCo« game leverages a privacy-aware eye-tracking technology. It demonstrates the potential of eye-tracking technology in remote collaboration under consideration of privacy concerns.
KIT | Information & Market Engineering (IISM): Dr. Peyman Toreini, Pascal Roller, Moritz Langner, Prof. Dr. Alexander Mädche
KIT | Institute of Telematics (TM): Dr. Sebastian Friebe, Prof. Dr. Martina Zitterbart