Isabelle Hamm

Isabelle Hamm

Biography

Isabelle Hamm, M.A., is a research associate in the DFG project “Computer Games in Museums” at the Institute for Media Culture and Theater at the University of Cologne. Her research focuses on museology, digital art education, AI in museums, media art, and the intersections between museums and computer games. She is pursuing her Ph.D. on virtual exhibitions. In addition, she worked as an art educator at the 2026 Venice Biennale. As a co-curator, she was responsible for exhibitions including “Captured in Code – Virtual Photography” (Depot Dortmund, 2026) and “Games—History(ies)” (USB Cologne, 2025; Nuremberg Toy Museum, 2026/2027; Marburg University Library, 2026/2027). 

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