Jerry Bellich – 2014
»Choosatron« follows the tradition of the game book as well as the computer game genre of text adventure. Both games were especially popular in the 1980s.
The actual game is represented as text only. The stories are composed in the imagination of the players. Their course is controlled by simple keys.
Twine, the software used in »Choosatron«, is open source. Everyone can become an author of stories, quiz games, or vocabulary trainers and publish them as a website or on a »Choosatron«.
Material / Technique
Arduino board, thermal printer
ZKM | Center for Art and Media
Let’s Play »Choosatron« (ZKM)
7:41 min (german)
Print Out Adventures With The »Choosatron« (Kotaku)
4:09 min (english)
The »Choosatron« turns choose your own adventure books into their own game console
in: Polygon, Ben Kuchera, 21 March, 2014 (english)