Friedemann Schindler

Year of birth, place
1954, Würzburg, Germany
Role at the ZKM
in the collection

Friedemann Schindler has as pedagogue investigated intensively the use of computers by children. Experiments in the employment of computers as a tool for learning and play medium led to the conception of a critical database on the subject of video games. 

1976-80 Studied at the College of Education, Göttingen (First State Examination)
1980-81 Probationary teacher in the Education Seminar Osterholz-Scharmbeck (second state examination)
1989-91 Further education in Creative Group Work with Computers at the Remscheid Academy for Fine Arts Education and Media Training
1990-92 Studied Social Pedagogy at the University of Bremen (diploma)
1993 Further education. Media Consultant with focus on interactive information systems

Other activities
1982-81 Group child care worker, streetworker, social pedagogue in youth, children's and leisure homes - creative group work with computers
1991-92 Investigation: Computergames between fascination and poison cabinet, Ministerial Office for Health, Youth and Social Affairs, Bremen
since 1993 Honorary activity for the Federal Center for Political Education, development of »Search & Play - database for computer games«
since 1994 Freelance employee for World of Games at the ZKM⎢Media Museum, Karlsruhe

Presentations (selection)
1994 »Kulturmarkt Karlsruhe: Virtueller Marktplatz - Medienmuseum en miniature«, Karlsruhe 
1995 »MultiMediale 4«, Medienkunstfestival, ZKM⎢Zentrum für Kunst und Medientechnologie Karlsruhe

Literature (selection)
Schindler, Friedemann: "Super Mario und Super Marion - Geschlechterrollen in Computer- und Videospielen", »medien praktisch«, No. 3, Frankfurt/Main
1996; Schindler, Friedemann: "Cyberspace selbst gestalten - Virtual Worlds für Kinder", »medien praktisch«, No. 3, Frankfurt/Main 1997; Schindler, Friedemann: "Holzhammermethode per Computerspiel - pädagogische Werbespiele", »Deutsche Lehrerzeitung«, No. 17/18, Berlin 1997; Schindler, Friedemann; Wiemken, Jens: "DOOM is invading my dreams", and Schindler, Friedemann: "Fairständnis, Fairplay, Courage - exemplarische Erörterung anti-rassistischer Computerspiele", Fritz J.; Fehr W. (ed.): »Bundeszentrale für politische Bildung: Handbuch Medien-Computerspiele«, Bonn 1997