Oskar Beckmann

Ateliercomputer a.i 70/73

1970

Werk - Ateliercomputer a.i 70/73
Artist / Artist group
Oskar Beckmann
Title
Ateliercomputer a.i 70/73
Year
1970
Category
computer-based
Material / Technique
hybrid computer; digital random generator, electronics, oscilloscope
Dimensions / Duration
93 x 42 x 52 cm
Collection
ZKM | Center for Art and Media Karlsruhe
Description

In 1966, the artist Otto Beckmann began to explore the possible use of computer technology for art and literature and founded the „Experimental Working Group Ars Intermedia“. In 1968/1969, his son Oskar Beckmann began developing a „studio computer“. It was put into operation in June 1970 as the Ateliercomputer a.i.70 and, after various extensions, was completed in 1971 as the a.i.70/71 version.

The reason for building the studio computer was, on the one hand, the desire for independence: at that time, access to computers was almost exclusively possible via university or company computer centers. Crucial, however, was a specific view of the computer as an artistic medium. The hybrid computer developed by Oskar Beckmann enabled a different way of working than the digital computers available in Europe at the time: Otto Beckmann was able to interact intuitively with the digital-analog studio computer instead of having to translate the artistic idea into a computer language, punch it into punch cards, and wait for the result. Programming was done via buttons and knobs with largely automated subroutines and the ability to intervene in the running program. „The art-historical caesura set by computer art is also given by a new relationship to the tool. For the first time in history, the creative human being, the artist, is given in the computer an intelligible tool with the character of a dialogue, which has reflections and aspects of a partnership.“ (Otto Beckmann, 1975)

In dialogue with his father, Oskar Beckmann continuously expanded the possibilities of the studio computer until 1979. The studio computer used digital random processes with definable statistical properties, so-called Markoff chains. The random events generated in this way could be visualized via a storage oscilloscope and output as sound via a sound transducer. The studio computer was used to create electronic computer graphics, designs for sculptures, sound sequences, image-sound identical films, and computer-generated laser structures.

Author: Margit Rosen

About the artist/s